Other special programs led by the AIAS include the AIAS Foundation which has sponsored hundreds of scholars and mentees, hosted education summits (including Amplifying New Voices), launched the first game industry 5k race, and built a growing database of mentors ready to help the future generations of industry leaders. ![]() The games landscape and minimalistic art style were influenced by Shadow. Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Shop unique custom made Canvas Prints, Framed Prints, Posters, Tapestries, and more. The Art of Ghost of Tsushima Sucker Punch Productions 4.61 87 ratings8 reviews A beautifully realized tome inspired by traditional Japanese aesthetics and featuring art from the delicately crafted video game from Sucker Punch Productions. Awards, to enhance awareness of the interactive art form. Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and. High-quality Ghost Of Tsushima Wall Art designed and sold by artists. ![]() The mission of the AIAS is to promote and advance the worldwide interactive entertainment community recognize outstanding achievements in the interactive arts and sciences and host an annual awards show, the D.I.C.E. When Jin asks why they are there, Yuriko. They begin their ride through the Serene Forest to an onsen: Maple Shade Hot Spring. Seeing that Yuriko is not feeling well, Jin offers to take her to Akashima, but she asks him for one more indulgence to visit someplace special before she goes to see the healers. It was greatly rewarding to have the opportunity to paint something a little more illustrative for our game's cover art.Ĭo-founded by the Academy of Interactive Arts & Sciences (AIAS), creative production company iam8bit, and communications firm, fortyseven (47), the Game Maker’s Sketchbook is a juried exhibition with aims to highlight and celebrate all forms of art related to the craft of making games.Īll proceeds from print sales go to support the Academy of Interactive Arts & Sciences, a non-profit organization dedicated to the advancement and recognition of the interactive arts. The Art of Seeing (Yuriko Tale 2 of 2) is a side tale during Act 2: Retake Castle Shimura. It became a monumental task that couldn't have been achieved without the crucial help of Concept Art Lead Ian Jun Wei Chiew and Creative Director Jason Connell. Most of it symbolizing Jin's journey from Samurai honor to adopting Ghost tactics: The approaching storm, Jin's conflicted gaze at his samurai mask, the burning leaves, and the palette of black and white. ![]() The box art for Ghost of Tsushima was our chance to convey important symbols from the game in a single image. Ghost of Tsushima Box Art by Mitch Mohrhauser is a Game Maker’s Sketchbook 2021 Official Selection for Impact representing Ghost of Tsushima developed by Sucker Punch Productions and published by Sony Interactive Entertainment.
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